Decker 1.39
Decker » Devlog
Decker 1.39 is a maintenance release with minor bugfixes, scripting enhancements, and an exciting new example module.
Fixes (Native):
- In some situations it was possible to save and quit without writing out in-progress field edits.
- Corrected an internal issue related to color GIF import/decoding.
Fixes (Web and Native):
- Minor internal updates to the Dialogizer module for clean interoperation with Puppeteer.
New Features and Changes:
- Decker now ships with Puppeteer, a library for orchestrating visual novel-style character portraits and sprites. Feel free to use any of the character sheets included with Puppeteer's docs for your own projects: they could save you a lot of time when prototyping!
- Right-clicking the fill tool now always fills with pattern 0, instead of using the fill color. I've found that this considerably improves workflow for making masked semitransparent graphics.
- The deck.remove[] function can now be applied to widgets, behaving like card.remove[] no matter which card the widget resides on.
- The Lil primitive "raze" applied to a table now forms a dictionary from the leading two columns. This combines nicely with "insert" syntax as a concise way to define row-wise dictionaries.
- The Lil Sandbox now supports exit[], which allows several examples and test scripts in the Decker repo to work without modification.
- Lil now supports conforming dictionaries, as a generalization of its behavior for applying primitive arithmetic operators between scalar values and lists.
Files
Decker-1.39-mac.zip 2.3 MB
Feb 16, 2024
Decker-1.39-win.zip 2 MB
Feb 16, 2024
lilt-1.39.zip 435 kB
Feb 16, 2024
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Decker
A multimedia sketchbook
Status | In development |
Category | Tool |
Author | Internet Janitor |
Tags | 1-bit, decker, ditherpunk, Game engine, HyperCard, Painting, zine |
Accessibility | Color-blind friendly, High-contrast, Interactive tutorial |
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