Decker 1.15
Decker » Devlog
Decker v1.15 is a maintenance release with bugfixes and several performance enhancements.
Fixes (Web and Native):
- The thumb of slider widgets will now shrink appropriately if the track is smaller than 16 pixels along the primary axis.
- If the "read[]" function is used to request the frames of a GIF and the user cancels, it will still return a dictionary of (empty) frame and delay lists, for consistency.
- The "canvas.merge[]" function was rewritten for improved performance, which in turn improves the smoothness of many card transition animations on slow machines.
Fixes (Native):
- Corrected a flaw in "image.map[]" with color indices above 127.
- Locked decks no longer interfere with closing the application window.
New Features:
- If a file named "start.deck" is placed in the same directory as the native-decker executable, it will be opened at startup instead of the built-in "guided tour" deck. For details, see https://beyondloom.com/decker/decker.html#startup
- Introduced "image.merge[]", which is equivalent to "canvas.merge[]": tile and composite together one or more images based on the pattern index at each pixel of the original image, modifying the original image in-place.
Files
Decker-1.15-mac.zip 1.9 MB
Mar 24, 2023
Decker-1.15-win.zip 1.8 MB
Mar 24, 2023
lilt-1.15 APE executable
Mar 24, 2023
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Decker
A multimedia sketchbook
Status | In development |
Category | Tool |
Author | Internet Janitor |
Tags | 1-bit, decker, ditherpunk, Game engine, HyperCard, Painting, zine |
Accessibility | Color-blind friendly, High-contrast, Interactive tutorial |
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