Decker 1.1
Decker » Devlog
Decker v1.1 is a maintenance release containing a number of important bugfixes and some minor improvements to the UI, Lil, and drawing APIs.
Fixes (Web)
- In some situations, touch input events were doubled, interfering with widget interactions.
- Creating links from the Text menu was broken.
- Calling the "transition[]" function with no arguments, to enumerate registered transitions, would cause crashes.
- The "canvas.paste[]" operation did not properly handle scaled pastes with non-integer dimensions.
- The "canvas.rect[]" operation was inconsistent with native decker when drawing rectangles with a negative size.
Fixes (Web and Native)
- Images may no longer be temporarily pasted into non-rich text fields, including the script editor.
- The "canvas.merge[]" function could cause crashes if source indices exceeded 127.
- The "readcsv[]" and "writecsv[]" functions did not understand the grid-specific format codes "BLI", which interfered with importing and exporting tables for a grid using these column formats. They are now understood as equivalent to "bsi", respectively.
New Features
- Mac build takes advantage of High-DPI displays, when available.
- Listener output is now "clickable" like user input if the value printed was a string, for easier copying and pasting.
- Generalized the "orderby" clause of Lil queries to support lexicographic comparison of tuples, which is very useful for performing multi-column sorts.
- Generalized "canvas.merge[]" to accept a list of images as an alternative to individual images as arguments.
- Holding shift before performing a drawing operation erases, as an alternative to right-clicking on a mouse. This makes erasing, and therefore pixel-pushing in general, much easier from touchpads.
Files
Decker-1.1-mac.zip 1.7 MB
Nov 05, 2022
Decker-1.1-win.zip 1.5 MB
Nov 05, 2022
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Decker
A multimedia sketchbook
| Status | In development |
| Category | Tool |
| Author | Internet Janitor |
| Tags | 1-bit, Decker, ditherpunk, Game engine, HyperCard, No AI, Painting, zine |
| Accessibility | Color-blind friendly, High-contrast, Interactive tutorial |
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