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Recent updates

Decker 1.56
1
14
Decker 1.56 is a minor update which corrects several serious bugs and adds a variety of treats and minor enhancements. Fixes (Web): Corrected broken truncation...
3 files
Decker 1.55
14
15
Decker 1.55 is a major update which overhauls the semantics of the Lil scripting language and provides numerous bugfixes and minor usability improvements. Fixes...
3 files
Decker 1.54
7
19
Decker 1.54 is a major update that adds text-handing support for many non-English languages and numerous bugfixes and scripting enhancements. DeckRoman For pixe...
3 files
Decker 1.53
1
21
Decker 1.53 offers several important bugfixes and a new module for inter-operating with Twine. Fixes (Web): Fixed inconsistent formatting of grid columns contai...
3 files
Decker 1.52
17
Decker 1.52 offers some minor usability improvements and enhancements to custom brushes. New Features: In Native Decker, the keyboard shortcut ctrl + U + L + D...
3 files
Decker 1.51
12
19
Decker 1.51 offers several minor usability enhancements and new/revised examples. Fixes: The "Show Animation" toggle was not correctly implemented in Web-Decker...
3 files
Decker 1.50
6
22
Decker 1.50 is a maintenance release with important bugfixes and scripting enhancements for fields and grids. Fixes (Web): Corrected spurious refusal of certain...
3 files
Decker 1.49
16
Decker 1.49 offers several major usability enhancements and a variety of small improvements and bugfixes. Fixes (Native): Possible crashes when applying %J to i...
3 files
281 topics · Next page · Previous page · First page
Topic
Last post
This thread is for small questions about Lil, the Decker scripting language. If you have a more involved question, feel...
started by Internet Janitor Oct 28, 2022 Last page
304 replies
12,747 views
Seeking fancy new contraptions for your decks? Seek no further, friend! Have a look at my wares, ready to copy and paste...
started by Internet Janitor Feb 28, 2023 Last page
110 replies
10,935 views
Every July and December we hold Decker-themed game jams here on itch.io: Decktember (2022) Decker Fantasy Camp 2023 Dec(...
started by Internet Janitor Sep 19, 2024
8 replies
1,972 views
If you're reading this, there's a good chance you enjoy Decker and would like to see it continue to flourish. There are...
started by Internet Janitor Jan 14, 2023
18 replies
2,726 views
I recently released a tool built with Decker called WigglyPaint : While WigglyPaint is capable of exporting drawings as...
started by Internet Janitor Dec 11, 2023
6 replies
814 views
how would i detect when a widget (bill) overlaps another widget (hand) which would send them to card56 upon releasing it...
started by tea_wrecks 55 days ago
8 replies
217 views
I just wrote a new Decker tutorial which walks through three different approaches for implementing the arcade classic Br...
started by Internet Janitor Dec 01, 2024
2 replies
277 views
Hi everyone, I'm struggling to use sounds, every .wav file I get either from Audacity export or from converting mp3 to w...
started by Homerduc 62 days ago
6 replies
155 views
Hello again! I have a question: How do you import sounds into the native program? I can't seem to find the information a...
started by Svantlas Aug 14, 2023
11 replies
839 views
Hi ya'll! I've been working on a game and wanted to see if anyone had any suggestions for a time-out feature! I've been...
started by tinyfossil 70 days ago
7 replies
248 views
I have just started experimenting with Decker (v1.54), thinking to start with something simple I downloaded an ezine fro...
started by pointsizepress 70 days ago
2 replies
151 views
I am fascinated to be able to run Decker as a kind of operating system on some microcontroller-driven display-board in t...
started by oschettler 81 days ago
2 replies
216 views
In Decker, is there any way for me to create a text field with a variable and then display that variable?
started by Breezy 84 days ago
2 replies
144 views
Im trying out decker and I have seen other's people creations and some of them have the toolbar disabled, how you can do...
started by rye 83 days ago
2 replies
148 views
Messy fonts expansion! download here! lmk if anything looks more foul than intended - im afraid a good chunk of these sy...
started by OLSZOJ 85 days ago
2 replies
183 views
Hi everyone ! I’m having trouble with a slider. Inside this slider I have a script that is being called with this even...
started by Landrik7 86 days ago
2 replies
146 views
Ive been trying to figure out how to do this for hours now, looking through Decker’s documentation, through the code i...
started by treegravy 88 days ago
4 replies
205 views
Hi, Decker community :) Before I ask my question, I'd like to start by expressing my gratitude. I've only just started u...
started by deadlyyucca 89 days ago
6 replies
253 views
I am trying to have a wave animation using zazz, but at the same time I want to play a loop sound, as well as display a...
started by Felix Rios 95 days ago
4 replies
153 views
Hi everyone, Im new to Decker, just found it yesterday while scrolling trhough JAM projects and I think it's a wonderful...
started by dyfuchs Mar 07, 2025
2 replies
240 views
I know that this has been asked before and that the rational for not implementing it is to keep the code base small. I d...
started by antics Dec 19, 2024
9 replies
535 views
Hi everyone! I have been testing Decker for a few weeks. It's awesome and I'm very happy with the results. In my new pro...
started by Isi Cano Sep 05, 2024
9 replies
438 views
Hi! In my game, I aim to have users click a button that switches them to a new card. This new card should only be displa...
started by Eenna 98 days ago
6 replies
180 views
Hi everyone ! I’m using multiple fonts into Decker to write in proper French (with all the accents and special charact...
started by Landrik7 Mar 04, 2025
3 replies
159 views