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Recent updates

Decker 1.56
1
12
Decker 1.56 is a minor update which corrects several serious bugs and adds a variety of treats and minor enhancements. Fixes (Web): Corrected broken truncation...
3 files
Decker 1.55
14
15
Decker 1.55 is a major update which overhauls the semantics of the Lil scripting language and provides numerous bugfixes and minor usability improvements. Fixes...
3 files
Decker 1.54
7
19
Decker 1.54 is a major update that adds text-handing support for many non-English languages and numerous bugfixes and scripting enhancements. DeckRoman For pixe...
3 files
Decker 1.53
1
21
Decker 1.53 offers several important bugfixes and a new module for inter-operating with Twine. Fixes (Web): Fixed inconsistent formatting of grid columns contai...
3 files
Decker 1.52
17
Decker 1.52 offers some minor usability improvements and enhancements to custom brushes. New Features: In Native Decker, the keyboard shortcut ctrl + U + L + D...
3 files
Decker 1.51
12
19
Decker 1.51 offers several minor usability enhancements and new/revised examples. Fixes: The "Show Animation" toggle was not correctly implemented in Web-Decker...
3 files
Decker 1.50
6
22
Decker 1.50 is a maintenance release with important bugfixes and scripting enhancements for fields and grids. Fixes (Web): Corrected spurious refusal of certain...
3 files
Decker 1.49
16
Decker 1.49 offers several major usability enhancements and a variety of small improvements and bugfixes. Fixes (Native): Possible crashes when applying %J to i...
3 files
275 topicsNext page
Topic
Last post
This thread is for small questions about Lil, the Decker scripting language. If you have a more involved question, feel...
started by Internet Janitor Oct 28, 2022 Last page
299 replies
11,777 views
Seeking fancy new contraptions for your decks? Seek no further, friend! Have a look at my wares, ready to copy and paste...
started by Internet Janitor Feb 28, 2023 Last page
110 replies
10,659 views
Every July and December we hold Decker-themed game jams here on itch.io: Decktember (2022) Decker Fantasy Camp 2023 Dec(...
started by Internet Janitor Sep 19, 2024
8 replies
1,851 views
If you're reading this, there's a good chance you enjoy Decker and would like to see it continue to flourish. There are...
started by Internet Janitor Jan 14, 2023
18 replies
2,611 views
Hi All! I wanted to see if anyone had suggestions on how I can streamline some of my dialogue scenes, the way I'm doing...
started by tinyfossil 2 days ago
3 replies
86 views
Decker is a fantastic tool, one that I'd love to use on old computers (particularly a Windows XP laptop) due to it's lig...
started by worstexcuse 3 days ago
4 replies
91 views
Since in some corners of the internet 88x31 buttons are making a bit of a comeback I whipped up a couple for Decker, ins...
started by Millie Squilly Sep 22, 2024
5 replies
379 views
I've tried this on Firefox and Chrome and have been able to reproduce it consistently. Repro Steps: - Copy an image and...
started by Gabriel Cornish 5 days ago
1 reply
49 views
I guess Bill Atkinson passed way on the 5th. Probably off-topic, but we wouldn't even be talking here right now if it wa...
started by artfluids 5 days ago
1 reply
68 views
Tired of regular transitions? Want to have a sword flying across the screen to transition between two cards? Try WackyWi...
started by Millie Squilly 7 days ago
2 replies
66 views
Hello, I am trying to learn Lil as the scripting language to properly use Decker. I have been combing thru the documenta...
started by galopeian 8 days ago
2 replies
76 views
I have worked on it for a day and this involves multiple contraptions instead of a drawing on a card. If they move, the...
started by T饝啎VL饝啘ND 16 days ago
1 reply
145 views
"Show Cursor Info" is available when accessing the Tool menu item in Widgets mode. Is there any way I can use this data...
started by goliard 23 days ago
2 replies
77 views
[Content Warning: Pet death.] If any of you have read Decker's documentation or promotional materials, you've seen my he...
started by Internet Janitor 61 days ago
15 replies
511 views
I love how portable a single HTML deck is. It makes releasing decks on itch or websites so easy. But, I'm curious what i...
started by Gabriel Cornish 26 days ago
10 replies
192 views
Hello! First community post here, hope everyone is having a nice day. I'm currently working on a game for the decker vn...
started by spacerace127 28 days ago
2 replies
121 views
I'm making something a little bit large in decker, and it probably won't be a problem but I just want to know if there's...
started by Carcass Sister 29 days ago
2 replies
123 views
I recently released a tool built with Decker called WigglyPaint : While WigglyPaint is capable of exporting drawings as...
started by Internet Janitor Dec 11, 2023
6 replies
707 views
how would i detect when a widget (bill) overlaps another widget (hand) which would send them to card56 upon releasing it...
started by tea_wrecks 43 days ago
8 replies
209 views
I just wrote a new Decker tutorial which walks through three different approaches for implementing the arcade classic Br...
started by Internet Janitor Dec 01, 2024
2 replies
258 views
Hi everyone, I'm struggling to use sounds, every .wav file I get either from Audacity export or from converting mp3 to w...
started by Homerduc 50 days ago
6 replies
149 views
Hello again! I have a question: How do you import sounds into the native program? I can't seem to find the information a...
started by Svantlas Aug 14, 2023
11 replies
813 views
Hi ya'll! I've been working on a game and wanted to see if anyone had any suggestions for a time-out feature! I've been...
started by tinyfossil 58 days ago
7 replies
235 views
I have just started experimenting with Decker (v1.54), thinking to start with something simple I downloaded an ezine fro...
started by pointsizepress 58 days ago
2 replies
148 views