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Recent updates

Decker 1.54
7
18
Decker 1.54 is a major update that adds text-handing support for many non-English languages and numerous bugfixes and scripting enhancements. DeckRoman For pixe...
3 files
Decker 1.53
1
21
Decker 1.53 offers several important bugfixes and a new module for inter-operating with Twine. Fixes (Web): Fixed inconsistent formatting of grid columns contai...
3 files
Decker 1.52
17
Decker 1.52 offers some minor usability improvements and enhancements to custom brushes. New Features: In Native Decker, the keyboard shortcut ctrl + U + L + D...
3 files
Decker 1.51
11
19
Decker 1.51 offers several minor usability enhancements and new/revised examples. Fixes: The "Show Animation" toggle was not correctly implemented in Web-Decker...
3 files
Decker 1.50
6
22
Decker 1.50 is a maintenance release with important bugfixes and scripting enhancements for fields and grids. Fixes (Web): Corrected spurious refusal of certain...
3 files
Decker 1.49
16
Decker 1.49 offers several major usability enhancements and a variety of small improvements and bugfixes. Fixes (Native): Possible crashes when applying %J to i...
3 files
Decker 1.48
16
Decker 1.48 offers bugfixes, scripting enhancements, and a variety of refinements to example modules. Fixes (Web and Native): checkboxes set to show.none could...
3 files
Decker 1.47
2
11
Decker 1.47 is a maintenance release with several minor usability enhancements and new examples. Fixes (Web and Native): Adjusted the algorithm for "image.scale...
3 files
262 topics · Next page · Previous page · First page
Topic
Last post
Every July and December we hold official Decker-themed game jams here on itch.io: Decktember (2022) Decker Fantasy Camp...
started by Internet Janitor Sep 19, 2024
5 replies
1,458 views
This thread is for small questions about Lil, the Decker scripting language. If you have a more involved question, feel...
started by Internet Janitor Oct 28, 2022 Last page
279 replies
10,585 views
Seeking fancy new contraptions for your decks? Seek no further, friend! Have a look at my wares, ready to copy and paste...
started by Internet Janitor Feb 28, 2023 Last page
91 replies
9,404 views
If you're reading this, there's a good chance you enjoy Decker and would like to see it continue to flourish. There are...
started by Internet Janitor Jan 14, 2023
17 replies
2,404 views
Hello again! I have a question: How do you import sounds into the native program? I can't seem to find the information a...
started by Svantlas Aug 14, 2023
9 replies
663 views
Perfect for the Internet Janitor...
started by Reggie B Mar 02, 2024
169 views
No replies yet
Hey there! I'm working on a deck where I'm hoping to display input from a few previous cards in a grid on another. I've...
started by eli-oat Dec 09, 2023
3 replies
262 views
Hi, I have a question: is there any way to incorporate non-English letters into the text fields? Currently, they show up...
started by solskaia May 14, 2023
10 replies
494 views
I've purchased Decker for my Mac and up until recently have downloaded a release *.tar.gz to which I run "make decker &&...
started by drewdiver Feb 20, 2024
5 replies
197 views
I've noticed that when in drawing mode, the ctrl-z to undo keyboard shortcut does not work when the menu bar is hidden w...
started by Millie Squilly Feb 25, 2024
1 reply
123 views
Is there a way to edit the code in a module, or create a new module, WITHIN Decker? I can open the .deck in VSCode, but...
started by flymasterv Feb 28, 2024
2 replies
182 views
Hey y'all! I've been looking over the documentation and forum posts to see if I can find an answer to this question: How...
started by Kalli's Creation Station Feb 20, 2024
2 replies
344 views
I'm sure there is a simple way to do this. I'd like a vertical bar. That's it. A slider, type bar, but vertical.
started by Robocop Feb 13, 2024
3 replies
160 views
A few months ago I released Dialogizer , a Lil module which provides Decker with flexible modal dialog boxes. The respon...
started by Internet Janitor Feb 06, 2024
2 replies
228 views
How would I go about representing a player on a grid (say 5x5) and then display that as a simple map on a card? From the...
started by Gabriel Cornish Feb 08, 2024
9 replies
267 views
Hi folks, my son who is 9 is showing great interest in HyperCard stacks. We are travelling in India and only have access...
started by Friendhedgehog Feb 06, 2024
1 reply
169 views
Over the past year, Decker users have built a number of excellent pieces of Interactive Fiction, with a growing collecti...
started by Internet Janitor Feb 02, 2024
128 views
No replies yet
If you've been looking for a good excuse to start a project with Decker, you're in luck! Another Decker-themed game jam...
started by Internet Janitor Nov 22, 2023
8 replies
575 views
hi i just updated to decker 1.36 and am working on something made on an older version(1.30) but i have a problem i have...
started by OLSZOJ Dec 23, 2023
9 replies
288 views
I'm making a contraption to help with making sprites. It consists of: a "sprite" canvas, storing the picture for the spr...
started by Louisono Dec 23, 2023
5 replies
259 views
Hi, I have created a view function in a card script to run some logic once the card is navigated to. The documentation a...
started by Louisono Dec 27, 2023
1 reply
165 views
Hi, so I tried making a desktop app for my decker game converting my HTML file to an .hta file, but the code seems to ha...
started by OXY Dec 22, 2023
2 replies
176 views
I'm working on some ideas in Decker. I thought to use a prototype to organize a scene that was getting quite busy. The d...
started by Capital Ex Dec 20, 2023
5 replies
279 views
I recently released a tool built with Decker called WigglyPaint : While WigglyPaint is capable of exporting drawings as...
started by Internet Janitor Dec 11, 2023
5 replies
563 views