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Recent updates

Decker 1.55
4
14
Decker 1.55 is a major update which overhauls the semantics of the Lil scripting language and provides numerous bugfixes and minor usability improvements. Fixes...
3 files
Decker 1.54
7
19
Decker 1.54 is a major update that adds text-handing support for many non-English languages and numerous bugfixes and scripting enhancements. DeckRoman For pixe...
3 files
Decker 1.53
1
21
Decker 1.53 offers several important bugfixes and a new module for inter-operating with Twine. Fixes (Web): Fixed inconsistent formatting of grid columns contai...
3 files
Decker 1.52
17
Decker 1.52 offers some minor usability improvements and enhancements to custom brushes. New Features: In Native Decker, the keyboard shortcut ctrl + U + L + D...
3 files
Decker 1.51
12
19
Decker 1.51 offers several minor usability enhancements and new/revised examples. Fixes: The "Show Animation" toggle was not correctly implemented in Web-Decker...
3 files
Decker 1.50
6
22
Decker 1.50 is a maintenance release with important bugfixes and scripting enhancements for fields and grids. Fixes (Web): Corrected spurious refusal of certain...
3 files
Decker 1.49
16
Decker 1.49 offers several major usability enhancements and a variety of small improvements and bugfixes. Fixes (Native): Possible crashes when applying %J to i...
3 files
Decker 1.48
16
Decker 1.48 offers bugfixes, scripting enhancements, and a variety of refinements to example modules. Fixes (Web and Native): checkboxes set to show.none could...
3 files
268 topics · Next page · Previous page · First page
Topic
Last post
This thread is for small questions about Lil, the Decker scripting language. If you have a more involved question, feel...
started by Internet Janitor Oct 28, 2022 Last page
288 replies
11,129 views
Seeking fancy new contraptions for your decks? Seek no further, friend! Have a look at my wares, ready to copy and paste...
started by Internet Janitor Feb 28, 2023 Last page
103 replies
10,073 views
Every July and December we hold official Decker-themed game jams here on itch.io: Decktember (2022) Decker Fantasy Camp...
started by Internet Janitor Sep 19, 2024
6 replies
1,696 views
If you're reading this, there's a good chance you enjoy Decker and would like to see it continue to flourish. There are...
started by Internet Janitor Jan 14, 2023
17 replies
2,519 views
How would I go about representing a player on a grid (say 5x5) and then display that as a simple map on a card? From the...
started by Gabriel Cornish Feb 08, 2024
9 replies
278 views
Hi folks, my son who is 9 is showing great interest in HyperCard stacks. We are travelling in India and only have access...
started by Friendhedgehog Feb 06, 2024
1 reply
175 views
Over the past year, Decker users have built a number of excellent pieces of Interactive Fiction, with a growing collecti...
started by Internet Janitor Feb 02, 2024
130 views
No replies yet
If you've been looking for a good excuse to start a project with Decker, you're in luck! Another Decker-themed game jam...
started by Internet Janitor Nov 22, 2023
8 replies
578 views
hi i just updated to decker 1.36 and am working on something made on an older version(1.30) but i have a problem i have...
started by OLSZOJ Dec 23, 2023
9 replies
300 views
I'm making a contraption to help with making sprites. It consists of: a "sprite" canvas, storing the picture for the spr...
started by Louisono Dec 23, 2023
5 replies
264 views
Hi, I have created a view function in a card script to run some logic once the card is navigated to. The documentation a...
started by Louisono Dec 27, 2023
1 reply
169 views
Hi, so I tried making a desktop app for my decker game converting my HTML file to an .hta file, but the code seems to ha...
started by OXY Dec 22, 2023
2 replies
181 views
I'm working on some ideas in Decker. I thought to use a prototype to organize a scene that was getting quite busy. The d...
started by Capital Ex Dec 20, 2023
5 replies
291 views
Hi! I found Decker trough Wiggly paint and was immediately interested. I've downloaded it and have been playing doctor f...
started by one flying squid Dec 21, 2023
2 replies
201 views
Hey, everyone. I just got around to trying out Decker for the first time, and in a few days I came up with a little e-zi...
started by No Time To Play Dec 17, 2023
1 reply
197 views
I can see that me and selected can be used in the listener to copy data from the listener to the deck, but I am wonderin...
started by razetime Dec 10, 2023
3 replies
191 views
I was looking at a way to generate random values and I couldn’t find docs of all the overloads of random[x y] . Lilt m...
started by razetime Dec 10, 2023
1 reply
147 views
How do you do it? I can't access the text menu while editing them. I have seen other decks do it, so there must be a way...
started by Svantlas Nov 19, 2023
2 replies
279 views
Currently working on a point&click project for an Interactive fiction, is it possible to have variables that works acros...
started by BenyDanette Nov 29, 2023
4 replies
215 views
This application has sent me down the rabbithole of Hypercard stuff, which got me thinking, could something like this be...
started by houdini-magazine Nov 27, 2023
1 reply
201 views
Although decks are pretty versatile and can serve as full webpages themselves, I found myself wanting to link decks from...
started by razetime Nov 24, 2023
3 replies
281 views
It seems Japanese (UTF8) fonts can't be used, even by pasting existing text. If possible, being able to use pixelated Ja...
started by hokoribon Nov 03, 2023
190 views
No replies yet
Using it on a Mac M2 ultra, and saw it using 50% CPU on average when idle. I was leaving Decker opened while not using t...
started by hokoribon Oct 21, 2023
221 views
No replies yet
Dear IJ Just recently discovered Decker+Lil. That must have been a ton of work. Great concept and presentation. Amazing...
started by flowgo Sep 22, 2023
1 reply
211 views