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2021 Enhancements
September 14, 2021
by
Internet Janitor
1
#chip8, #fantasy-console
Once again, Octo has seen a number of refinements, generalizations, and outright new features in the past year. A standalone, "offline" port of Octo called c-octo was developed, offering new options f...
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Announcing Octode
December 10, 2020
by
Internet Janitor
1
#octo, #fantasy-console, #chip8
I have a crippling weakness for cute portable computers like the PocketCHIP and the GPD Win . Wouldn't it be nice if you could easily make cute, tiny games from cute, tiny computers? Or that old lap...
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2020 Enhancements
August 05, 2020
by
Internet Janitor
2
#8-Bit, #chip8, #fantasy-console
Over the last year, Octo has seen many enhancements and bugfixes. In this post, I'll summarize what's new for developers. Octo now supports multiple built-in fonts, based on the COSMAC VIP, the HP-48...
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String Modes
July 29, 2020
by
Internet Janitor
2
#octo, #assembler, #strings
In the latest release, the Octo assembler has grown new language features: support for quoted string literals and a new kind of macro facility, :stringmode, for working with them. From the additions t...
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Scripting in Octo
February 08, 2020
by
Internet Janitor
2
#compression, #scripting, #assembly, #octo, #chip8
I recently participated in the second Nokia 3310 Jam using Octo. Over the course of a hectic four-day development cycle I managed to cobble together a commodity trading strategy game that was essent...
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Adaptive Touch Input
November 17, 2019
by
Internet Janitor
2
#mobile, #touch, #gamepad, #chip8
The CHIP-8 VM, and by extension Octo, is based around the keyboard layout of the COSMAC VIP kit computer: This unusual ortholinear 16-key hex keypad poses a bit of a challenge even for modern computer...
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