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Recent updates

Decker 1.62
2
12
Decker 1.62 is a maintenance release that addresses serious bugs and offers significant usability improvements for canvas widgets. Fixes (Web): Fixed crashes wh...
3 files
Decker 1.61
1
21
Decker 1.61 focuses primarily on usability improvements and bugfixes. Fixes (Native): Rounded corners are now shown for locked decks while in fullscreen, as int...
3 files
Decker 1.60
2
13
Decker 1.60 is a boring maintenance release that almost exclusively focuses on bugfixes. They can't all be winners, folks; remember to eat your vegetables, stay...
3 files
Decker 1.59
1
16
Decker 1.59 is a maintenance update with many enhancements to the Grid widget and other minor usability enhancements. Fixes (Web): Corrected crashes when changi...
3 files
Decker 1.58
1
14
Decker 1.58 is a maintenance release which enhances the generality of fields, rich text, and custom brushes. Fixes (Native): It was possible to generate out-of-...
3 files
Decker 1.57
17
Decker 1.57 is a maintenance update with several bugfixes, usability enhancements, and new scripting features. Fixes (Web): Corrected possible crashes when dele...
3 files
Decker 1.56
1
15
Decker 1.56 is a minor update which corrects several serious bugs and adds a variety of treats and minor enhancements. Fixes (Web): Corrected broken truncation...
3 files
Decker 1.55
14
15
Decker 1.55 is a major update which overhauls the semantics of the Lil scripting language and provides numerous bugfixes and minor usability improvements. Fixes...
3 files
335 topicsNext pagePrevious pageFirst page
Topic
Last post
Some users have mentioned having a question or two that were small enough that they didn't feel like they wanted to make...
started by ahmwma Aug 06, 2025 Last page
113 replies
2,697 views
This thread is for small questions about Lil, the Decker scripting language. If you have a more involved question, feel...
started by Internet Janitor Oct 28, 2022 Last page
359 replies
19,509 views
Seeking fancy new contraptions for your decks? Seek no further, friend! Have a look at my wares, ready to copy and paste...
started by Internet Janitor Feb 28, 2023 Last page
157 replies
15,825 views
Every July and December we hold Decker-themed game jams here on itch.io: Decktember (2022) Decker Fantasy Camp 2023 Dec(...
started by Internet Janitor Sep 19, 2024
9 replies
4,172 views
If you're reading this, there's a good chance you enjoy Decker and would like to see it continue to flourish. There are...
started by Internet Janitor Jan 14, 2023
18 replies
4,117 views
Tired of regular transitions? Want to have a sword flying across the screen to transition between two cards? Try WackyWi...
started by Millie Squilly Jun 07, 2025
2 replies
180 views
Hello, I am trying to learn Lil as the scripting language to properly use Decker. I have been combing thru the documenta...
started by galopeian Jun 06, 2025
2 replies
152 views
I have worked on it for a day and this involves multiple contraptions instead of a drawing on a card. If they move, the...
started by T饝啎VL饝啘ND May 29, 2025
1 reply
290 views
"Show Cursor Info" is available when accessing the Tool menu item in Widgets mode. Is there any way I can use this data...
started by goliard May 22, 2025
2 replies
169 views
[Content Warning: Pet death.] If any of you have read Decker's documentation or promotional materials, you've seen my he...
started by Internet Janitor Apr 15, 2025
15 replies
695 views
I love how portable a single HTML deck is. It makes releasing decks on itch or websites so easy. But, I'm curious what i...
started by Gabriel Cornish May 20, 2025
10 replies
388 views
Hello! First community post here, hope everyone is having a nice day. I'm currently working on a game for the decker vn...
started by spacerace127 May 18, 2025
2 replies
264 views
I'm making something a little bit large in decker, and it probably won't be a problem but I just want to know if there's...
started by Carcass Sister May 17, 2025
2 replies
208 views
I recently released a tool built with Decker called WigglyPaint : While WigglyPaint is capable of exporting drawings as...
started by Internet Janitor Dec 11, 2023
6 replies
3,275 views
how would i detect when a widget (bill) overlaps another widget (hand) which would send them to card56 upon releasing it...
started by tea_wrecks May 03, 2025
8 replies
291 views
I just wrote a new Decker tutorial which walks through three different approaches for implementing the arcade classic Br...
started by Internet Janitor Dec 01, 2024
2 replies
333 views
Hi everyone, I'm struggling to use sounds, every .wav file I get either from Audacity export or from converting mp3 to w...
started by Homerduc Apr 25, 2025
6 replies
226 views
Hi ya'll! I've been working on a game and wanted to see if anyone had any suggestions for a time-out feature! I've been...
started by tinyfossil Apr 18, 2025
7 replies
342 views
I have just started experimenting with Decker (v1.54), thinking to start with something simple I downloaded an ezine fro...
started by pointsizepress Apr 17, 2025
2 replies
238 views
I am fascinated to be able to run Decker as a kind of operating system on some microcontroller-driven display-board in t...
started by oschettler Apr 06, 2025
2 replies
239 views
In Decker, is there any way for me to create a text field with a variable and then display that variable?
started by Breezy Apr 03, 2025
2 replies
197 views
Im trying out decker and I have seen other's people creations and some of them have the toolbar disabled, how you can do...
started by rye Apr 04, 2025
2 replies
282 views
Messy fonts expansion! download here! lmk if anything looks more foul than intended - im afraid a good chunk of these sy...
started by OLSZOJ Apr 02, 2025
2 replies
238 views
Hi everyone ! I鈥檓 having trouble with a slider. Inside this slider I have a script that is being called with this even...
started by Landrik7 Apr 01, 2025
2 replies
195 views
Ive been trying to figure out how to do this for hours now, looking through Decker鈥檚 documentation, through the code i...
started by treegravy Mar 31, 2025
4 replies
326 views